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LandSlide1.1
This is a Board Game
Mactivity's CD-ROM nr 10 advice: This application did
run on a b/w 68030 processor under System 7.1. It was
also tested on a big ColorScreen of a PowerMacintosh
running System 7.1.2. The game was also tested on a
Quadra with 68040 processor and a 13 inch Color Screen
and System 7.1 by Mactivity.
The game is played on a 16 by 16 grid of hexes. The
goal of LandSlide is to build a continuous bridge from
one goal to the other. One player tries to build a
bridge between the left and right edges of the play
area while the other tries to connect the top and bottom
edges. Players take turns selecting any available hex.
The hex you select does not need to be touching any
particular hex or edge. All unoccupied hexes are available.
Bridges do not have to be straight lines. The winning
bridge must only be a solid path from one goal to the
other. Of course, the bridge must be made up entirely
of the winning player's hexes.
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